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These specific items are found in chests in certain missions (generally, the same chest each time). Unlike unique quest rewards, they are not bound to the player who received it. Some of these items will only appear if a certain named monster is randomly spawned.
Particularly important items in the following lists include Muckbane, the Chill Shard, the Fragment of Silver Flame, the Silver Bow, the Planar Gird, and Chaosgarde, all of which provide capabilities that are impossible to find elsewhere. Other notable items are the Giant Stalker Knife, Bloodplate, and the Lightning Rod, which have powerful abilities rarely found on random items.
Level 1 quest
Level 2 quest
Level 2 quest
Level 2 quest
Level 2 quest
Level 2 quest
Level 2 quest
Level 2 quest
Level 3 quest
Level 3 quest
Level 3 quest
Level 4 quest
Level 4 quest
Level 5 quest
Level 5 quest
Level 6 quest
Level 6 quest
Level 7 quest
Level 7 quest
Level 7 quest
Level 7 quest
Level 8 quest
Level 8 quest
Level 8 quest
- Chaos Band - Ring: Intelligence +3Intelligence +3 : Grants +3 enhancement bonus to Intelligence., Power IIIPower III: This item grants the wearer +30 maximum spell points. Sorcerers gain up to double spell points from items., Will Save -2Will Save -2: This item gives a -2 resistance bonus to your Will saving throws. (Iron key room)
- Chaosgarde - Bracers: Continuous Protection from chaos, +2 Dodge bonus, Required Trait: Lawful or UMD 20 (Green key room)
- Planar Gird - Belt: Greater Heroism (1/day), Continuous Protection from chaos (Green key room)
- Reaver's Ring - Ring: Light FortificationLight Fortification: When a critical hit or a sneak attack is scored on the wearer, there is 25% chance that the critical hit or the sneak attack is negated and damage is rolled normally., Immunity to fear, Will Save -2Will Save -2: This item gives a -2 resistance bonus to your Will saving throws. (Iron key room)
- Sign of Xoriat - Necklace: Shout
ShoutCaster lvl: 7 Charges: (3/day) (3/day), +7 Spot+7 Spot: Provides a +7 competence bonus to the wearer's Spot skill., Will Save -2Will Save -2: This item gives a -2 resistance bonus to your Will saving throws., Required Trait: Chaotic or UMD 20 (End chest)
- Thaarak Fang - Trinket: Immunity to poison, Constitution +2Constitution +2: Grants +2 enhancement bonus to Constitution., Will Save -2Will Save -2: This item gives a -2 resistance bonus to your Will saving throws. (End chest)
Level 9 quest
Level 9 quest
Level 9 quest
- Cloak of Protection - Cloak: +3 Protection, Spell Resistance (17)Spell Resistance (17): This item grants its wearer 17 spell resistance. (Big Chest)
- Dusk - +4 Docent: Dusk (Big Chest)
- Phase Hammer - +3 Maul: Adamantine, Ghost touch, Greater Incorporeal BaneGreater Incorporeal Bane: +4 enhancement bonus and +3d6 damage versus Incorporeals (Big Chest)
- Shards of Light - 50 +3 Arrows: Cure Moderate Wounds, Returning 75%Returning 75%: This missile will return to the player 75% of the time. (Left End Chest, Big Chest)
- Tenebrous Stiletto - +4 Dagger: Adamantine, Ghost touch, Deception, +7 Hide+7 Hide: Provides a +7 competence bonus to the wearer's Hide skill.
- Witching Hour - +2 Quarterstaff: Adamantine, Ghost touch, Superior Nullification V, Greater Void Lore (Big Chest)
Level 10 quest
Level 10 quest
Level 10 raid
- Choker of the Silver Tongue - Necklace: +5 Diplomacy+5 Diplomacy: Provides a +5 competence bonus to the wearer's Diplomacy skill., +5 Bluff+5 Bluff: Provides a +5 competence bonus to the wearer's Bluff skill. (Fire and Ice)
- Cloak of Invisibility - Cloak: +2 Protection, Invisibility (spell) (1/day) (A'tchkar)
- Elemental Mithril Breastplate - +3 Breastplate: Mithril, Improved Cold ResistanceImproved Cold Resistance: This property absorbs the first 20 points of Cold damage per attack that the wearer would normally take., Improved Fire ResistanceImproved Fire Resistance: This property absorbs the first 20 points of Fire damage per attack that the wearer would normally take.
- Eternal Wand of Charm Monster - Wand: Charm Monster (2/day), UMD DC: 6
- Fullplate of Giants - +4 Full plate: Damage reduction 5/- (End Chest)
- Gleaming Adamantine Plate - +4 Full plate: Adamantine, Proof Against Poison, Command (End Chest)
- Goggles of Perception - Goggles: +5 Spot+5 Spot: Provides a +5 competence bonus to the wearer's Spot skill., +5 Search+5 Search: Provides a +5 competence bonus to the wearer's Search skill. (Inevitable)
- Imbued Darkleaf Banded Armor - +3 Banded mail: Darkleaf, Resistance +4Resistance +4: This item offers a magical protection in the form of +4 resistance bonus on all saving throws.
- Maelstrom - +1 Greataxe: Anarchic, Frost (Fire and Ice)
- Nightblade - +2 Falchion: Byeshk, Keen (Zerisenz)
- Robe of Arcane Power - Robe: Potency IV Potency IV: Increases the effectiveness of wearer's Universal spells of 4th level and lower by 20%. (End Chest)
- Robe of Arcane Puisance - Robe: +3 Armor bonus, Potency IV Potency IV: Increases the effectiveness of wearer's Universal spells of 4th level and lower by 20%.
- Robe of Potency - Robe: Improved Potency IIImproved Potency II: Increases the effectiveness of wearer's Universal spells of 2nd level and lower by 30%.
- Star of Irian - +2 Morningstar: Righteous, Holy
These items have been replaced with improved versions and can no longer be found.
Level 11 quest
- Anathema - Ring: Magi, Evocation Focus
- Bete Noir - Bracers: +4 Armor Bonus, Taint of Evil, Unholy Blight (3/day)
- Cloak of Curses - Cloak: Enchantment Focus, Chaotic Curse
- Docent of Defiance - +4 Docent: Improved Fire ResistanceImproved Fire Resistance: This property absorbs the first 20 points of Fire damage per attack that the wearer would normally take., Improved Cold ResistanceImproved Cold Resistance: This property absorbs the first 20 points of Cold damage per attack that the wearer would normally take., Improved Lightning ResistanceImproved Lightning Resistance: This property absorbs the first 20 points of Lightning damage per attack that the wearer would normally take., unlisted Defiance (1% chance each time you're hit of gaining DR 20/- and 90% movement penalty for 20 seconds)
- Jinx's Vexation - +5 Full plate: Mithral, Superior Devotion IVSuperior Devotion IV: Increases the effectiveness of wearer's Positive (Healing) spells of 4th level and lower by 50%., unlisted Will Save -3Will Save -3: This item gives a -3 resistance bonus to your Will saving throws. (End chest)
- Scourge Choker - Necklace: Disease Immunity, Blood Rage (End chest)
Level 11 quest
Items can be found in any of three rooms after Second Aspect.
Level 11 (8 - 15) Wilderness Adventure Area
[edit] Drow Area
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